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Gunstoppable Launch Notes

Release dates, pricing, achievements, and wiki language coverage

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Launch Notes

Gunstoppable launched on Steam August 5, 2026, bringing CAGE Studios’ momentum roguelite FPS out of a long public demo cycle. Fenix returns as a gladiator-turned-viral killer in a fully voiced campaign: underwater prisons, cyberpunk cityscapes, and billionaire bosses stand between you and revenge for a war that stole your family. Gameplay remains pure speed fantasy—grapple, slide, wall-run, rail-grind, dual-wield ten weapons, shop with Kane the Rat, and manually trigger Reaper Mode after kill chains.

Watch the Official PC Launch Trailer above for tone and combat pacing. This page documents the launch window as a player would encounter it: platforms, price, achievements, languages, review context, and how this wiki fits alongside official support. Gameplay depth lives in Getting Started, Controls, and Movement and Momentum.

Release dates and platforms

PlatformRelease dateNotes
PC (Steam)August 5, 2026Primary launch; demo remains available separately
Xbox Series X|SAugust 31, 2026Announced alongside Steam marketing beats

Gunstoppable is single-player only. single-player only, no PvP, no shared progression at launch. All wiki tools (Momentum Checklist, Loadout Helper, Achievements, Leaderboards) assume solo pacing.

Minimum PC spec on Steam lists Windows 10, dual-core CPU, 8 GB RAM, and modest GPU with a low graphics mode. Recommended targets Windows 11, 16 GB RAM, and NVIDIA GTX 1060-class hardware. Install size is under 1 GB—small footprint, fast reinstall for patch days. Comfort options are covered in Accessibility.

Launch pricing (Steam, August 2026)

ItemPrice (USD)Window
Base game$12.49Standard MSRP
Introductory offer$9.9920% off; ends August 19, 2026

Regional pricing varies. Steam also lists bundles:

  • CAGE Studios Supporter Bundle — Gunstoppable plus Sherwood Extreme, Sail and Sacrifice, Battle Waves (bundle discount stacks with launch sale on some carts—verify checkout).
  • Bloodstoppable Bundle — Gunstoppable + Bloodthief.
  • SULFUR x Gunstoppable Bundle — cross-promo with SULFUR.

Wiki tip: buy before August 19, 2026 if you want the intro price; post-window MSRP returns to $12.49 unless a new sale event replaces it. Xbox pricing may differ—confirm Microsoft Store at the August 31 launch.

Steam achievements (21 at launch)

The Steam store page lists 21 achievements for the full game. Exact titles can differ from demo builds; this wiki groups goals by skill type on Achievements rather than inventing unverified strings.

Typical buckets include campaign progression, boss milestones, movement and speed habits, combat variety (parry, Reaper, dual-wield), and meta completion. Demo and full game maintain separate achievement sets—purchase app ID 3724710 for campaign trophies.

Pair achievement hunting with Accessibility if you use save anytime or playable without timed input for long sessions.

What launches in the full game vs demo

The demo showcased a slice of movement, dual-wield chaos, and Reaper Mode. Full release adds:

  • Complete story campaign through multiple biomes beyond the demo’s underwater prison skip.
  • Full weapon and augment pool (ten distinct weapons, hex attachments).
  • Persistent permanent upgrades between deaths.
  • Boss roster including characters like Johnny Jetpack and larger billionaire set pieces—see Bosses.
  • 21 Steam achievements and full-game leaderboards separate from demo boards.

Demo players should expect control changes carried forward: Reaper Mode is manual (Q/B), parry impact frames were reworked, and movement is snappier than earliest demos. Patch 25 added a speedometer HUD and reset demo leaderboards when underwater prison replaced older routing—see Leaderboards and Patch Notes.

Official language support

Steam reports ten interface languages with English full audio:

LanguageInterfaceAudioSubtitles
EnglishYesYesYes
FrenchYesNoYes
GermanYesNoYes
Spanish (Spain)YesNoYes
Portuguese (Brazil)YesNoYes
RussianYesNoYes
Simplified ChineseYesNoYes
KoreanYesNoYes
ItalianYesNoYes
TurkishYesNoYes

Voice acting is English-only; use subtitles for other languages.

Wiki language coverage (important)

This unofficial wiki publishes human-localized guides in four locales:

Wiki localeMatches Steam interface?
English (EN)Yes
French (FR)Yes
German (DE)Yes
Spanish (ES)Yes (Spain Spanish)

We do not currently provide Portuguese, Russian, Simplified Chinese, Korean, Italian, or Turkish wiki pages. Players in those languages should rely on in-game subtitles plus Steam guides. URL pattern: English at root (/guides/.../), other wiki locales prefixed (/fr/, /de/, /es/).

Legal pages (terms, privacy, cookies) remain English-only per site policy.

Launch-week gameplay reminders

These systems trip returning demo players:

SystemLaunch behaviorWiki link
Speed = damageStanding still collapses DPSMovement and Momentum
Dual-wieldStagger reloads between handsLoadout Helper
Reaper ModeManual Q/B after kill chainControls
Kane the RatBetween-floor shop merchantGetting Started
ParryImpact-frame timing post Patch 24Momentum Checklist
SpeedometerHUD tier feedback post Patch 25Leaderboards
Wall collisionsSpeed storage post–Next Fest feedbackMovement and Momentum

Review and community context

Early Steam user reviews at launch sat overwhelmingly positive with a small but growing sample typical for niche indies. Reviewers highlight momentum skill ceiling, absurd weapon synergies, and Reaper Mode spectacle—consistent with pre-launch preview coverage and the launch trailer tone. Difficulty spikes usually trace to movement discipline, not hidden stats; readers comparing scores should see Game Review for fuller launch reception notes.

Negative feedback clusters around accessibility of parry timing after Patch 24 and leaderboard resets confusing demo veterans—both addressed in Patch Notes and Accessibility.

Post-launch update expectations

CAGE Studios shipped frequent demo patches (24, 25 around Steam Next Fest). Expect similar responsiveness early live service:

  • Movement feel tweaks and wall speed storage refinements
  • Weapon balance (banana gun, katana, knife already touched pre-launch)
  • UX polish (upgrade menu, markers for last enemies, dialogue volume split)

Track live entries on Patch Notes. When a patch lands, re-check Tier List and Starter Builds pages for alignment.

Where to buy and verify files

Verify you purchased the full app (3724710), not only the demo, if you expect campaign progression, meta unlocks, and the 21 achievements.

FAQ

Frequently Asked Questions

Quick answers to the most common Gunstoppable questions.

What is the launch discount price?

$9.99 USD (20% off $12.49) on Steam through August 19, 2026. After that window, standard pricing applies unless a new sale replaces it.

When does Gunstoppable release on Xbox?

August 31, 2026 on Xbox Series consoles. Gameplay parity with Steam is expected; check [Patch Notes](/updates/patch-notes/) for platform-specific fixes.

Is the game multiplayer?

No. Gunstoppable is single-player at launch. Kane the Rat shops and roguelite runs are designed for solo pacing.

Which languages does this wiki support?

English, French, German, and Spanish only. Steam officially supports ten interface languages—see the table above for the full list.

Should demo players buy the full game?

Yes if you want the complete campaign, full boss roster, and permanent upgrades. Rebind Reaper Mode to muscle memory first—demo Patch 24 changed it to manual activation.

Who is Kane the Rat?

The between-floor merchant who sells attachments and augments. Plan purchases with the [Loadout Helper](/tools/loadout-helper/) so you return to combat quickly.